About Me

I am a digital artist that likes to push the boundaries of my creativity through experimentation with various topics and ideas.

My name is Lethabo Sengoara, I am a Game Designer and digital artist. I mainly specialize in 2D Art, Illustration, Character Designs and Concept Art. I am currently studying for my BA in Game Design, where I am learning to further my skills in Game Design and Development.

I have a passion for art and the creation of new worlds and characters, games like "Final Fantasy", "Persona", and "Devil May Cry" continue to inspire me as a creator. From a young age, I have always been fascinated by the art of storytelling and how it can be expressed through various mediums. I believe that art is a powerful tool for communication and can evoke emotions and inspire change. As a Game Designer I strive to create memorable experiences for myself and my audience through my work.

I am always looking for new ways to challenge myself and push the boundaries of my creativity. I believe the creation process should be fun and challenging, as such I strive to work hard while communicate well with others. This portfolio is not just another showcase of my work, but a reflection of my journey as an artist and Game Designer. I hope to continue to grow and evolve as a creator, and I hope you will join me on this journey by investing in my portential and supporting my work.

Specializations

Skills

Timeline

2023-2024

At Open Window Institute, I studied to refine my artistic skills and versatility with different art ,mediums while in the pursuit of my Higher Certificate in 3D Animation & VFX. During this time I learned the core fundamentals of 3D Modeling, Animation and VFX work.

2024-2027

I am currently studying for my BA in Game Design at SAE Institute, where I have further improved my art skills and have expanded my knowledge on relevant software and skills required in the game design industry. I have learnt to code in C# using Unity, HTML, CSS, and JavaScript for Web Development, and have also leaned how to use more collabrative softwares like Github, Figma and Trello. In this course we tackle all aspects of game design to better help the futur-graduates understand the industry and how to work efficciently in the production pipeline.

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